THE PLAYBOOK · COEYSHOES
Find your footing in Shikaku
Read the aim of Shikaku, then make your first move. Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Use the example below to understand a decision. Compare the starting position with the example in the Guide. Look at what changes after your first action.
Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
A focus for your next round
Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Notice the feedback after each input.
Your objective
Cover the board with non-overlapping rectangles, each containing one clue equal to its area. The feedback beside the game helps you follow the round. The example below illustrates a decision.
Making your moves
- Choose a rectangle’s opposite corners.
- It must contain one clue and have the matching area.
- Click an existing rectangle to remove it.
- Cover every square to finish.
Getting comfortable with the controls
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. Read the example below alongside these instructions.
One way to understand the rules
A clue 6 may occupy a 2×3 rectangle when other clues allow it. Focus on why the action is allowed, not only its outcome. Choose a deliberate next step.
One detail worth checking
No rectangle may contain two clues or overlap another. Check the rule before repeating the action. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.
More answers before you play
What is the goal of Shikaku?
The key detail is this: Cover the board with non-overlapping rectangles, each containing one clue equal to its area.
As a new player, how do I control Shikaku?
For clarity: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
On this playing page, what example helps explain Shikaku?
For clarity: A clue 6 may occupy a 2×3 rectangle when other clues allow it.
For a quick reminder, what should I watch out for in Shikaku?
Keep this in mind: No rectangle may contain two clues or overlap another.
For a quick reminder, what format does Shikaku offer?
Keep this in mind: Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
When I return, which play mode does Shikaku use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.