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COEYSHOESTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Sokoban

Play Sokoban ↗

THE PLAYBOOK · COEYSHOES

Find your footing in Sokoban

Bring your attention to one round of Sokoban. Push every crate onto a target. Use the example below to understand a decision. Identify the playing area and the controls you need. Check the relevant rule before repeating a move.

Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

A focus for your next round

Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Refer to the controls when needed.

The goal to keep in mind

Push every crate onto a target. Keep that objective in view throughout the round. Take a moment to understand the current position.

Work through the instructions

  1. Move through empty floor.
  2. Push one crate into empty space.
  3. Never pull or push two at once.
  4. Undo a deadlock and continue.

How your actions work

Arrow keys or direction buttons. Use the control method described here for this activity. Contact us with the game and device if a control does not respond.

One way to understand the rules

A crate in a non-target corner cannot be recovered by pulling. Focus on why the action is allowed, not only its outcome. Consider the next action carefully.

An important reminder

Consider the player’s access behind crates. Take a moment to reassess the position before continuing. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.

Further help with the game

What is the goal of Sokoban?

For clarity: Push every crate onto a target.

When I return, how do I control Sokoban?

Here is the relevant explanation: Arrow keys or direction buttons.

For a quick reminder, what example helps explain Sokoban?

A crate in a non-target corner cannot be recovered by pulling.

While learning, what should I watch out for in Sokoban?

Consider the player’s access behind crates.

For my first round, what format does Sokoban offer?

Keep this in mind: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

While reading the Guide, which play mode does Sokoban use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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